Today’s sony playstation state of play delivered more than an hour of news, trailers, and instant releases that reshape the early 2026 PlayStation calendar. Sony and partner studios used the showcase to drop a surprise playable title, announce major remakes and collections, and lay out release windows for several high-profile games coming to PS5 this year and beyond.
Jump in for a clear breakdown of the biggest reveals, what’s available right now, and which releases to watch in the months ahead.
Tell us which reveal made you shout the loudest — drop a comment below.
God of War: Sons of Sparta — available now
The event closed with an immediate release: God of War: Sons of Sparta, a 2D action platformer developed in collaboration with Mega Cat Studios and Santa Monica Studio, is live on PlayStation 5. The title explores Kratos’ youth at the Agoge and his relationship with his brother Deimos, delivering side-scroll combat, exploration, and new canonical beats that expand the franchise’s lore. Sony also announced that work is underway on a remake of the original God of War Greek trilogy, with the project in early development.
Metal Gear Solid Master Collection Vol. 2 and other legacy projects
PlayStation used the showcase to push classic franchises back into the spotlight. A new volume of the Metal Gear Solid Master Collection is slated for release later this year, giving players modern access to older entries with updated packaging for PS5. Alongside that, remasters and reissues of legacy titles featured in the presentation, signaling an emphasis on bringing catalog favorites to modern hardware.
Castlevania returns with Belmont’s Curse (2026)
Konami returned to State of Play to reveal Castlevania: Belmont’s Curse, a 2D exploration action title developed with external partners and scheduled for release in 2026 on PS5. The game adopts a modern take on classic Castlevania gameplay while leaning into the series’ gothic atmosphere and exploration-focused level design.
Resident Evil and horror lineups
Capcom debuted a launch trailer for Resident Evil Requiem, which is set to arrive later this month. The footage emphasized cinematic action and narrative hooks, and the release date sits squarely in late February. Other horror and atmospheric projects also received new trailers and details, reinforcing PlayStation’s continued investment in varied single-player horror experiences.
First-party and third-party balance
The showcase balanced PlayStation Studios’ offerings with a strong slate of third-party and indie projects. Highlights included a sequel announcement for a beloved action-adventure franchise, a strategic RPG with an updated release date, and a number of smaller studios showing ambitious projects that will arrive across 2026. Sony framed the lineup as intentionally diverse: big-budget narrative games, nimble indie experiments, and remastered classics all share the calendar.
Multiplayer, demos, and early access windows
Several games revealed playable demos or pre-release events. One title announced a demo arriving in the days after State of Play, and a major multiplayer sci-fi release confirmed a special server event later this month to let early players sample content. These launch windows give PS5 players immediate chances to try upcoming games ahead of full releases.
What the announcements mean for PS5 owners
This State of Play emphasized depth over flash: rather than a single blockbuster deep dive, the presentation supplied steady news across multiple genres and timelines. PS5 players gain immediate options (a surprise side-scroller release), clear dates for legacy collections, and a predictable stream of new releases through the rest of the year. For owners balancing backlog and new purchases, the event offered a roadmap that blends nostalgia with fresh experiences.
Production timelines and studio signals
Several studios used State of Play to reaffirm development timelines and to preview technical improvements. The God of War remake is early in production, and teams signaled they will release more details as development progresses. Meanwhile, the Metal Gear Solid collection and Castlevania title show prioritization of both preservation and reinvention of classic IPs for a modern audience.
Why the surprise release strategy matters
Dropping a playable title at the end of a showcase creates immediate buzz and lets players act on excitement instead of waiting. That strategy also puts a spotlight on collaborations between PlayStation’s studios and external developers. The Sons of Sparta release demonstrates that Sony is willing to experiment with form — shifting a major franchise into a 2D action format — while simultaneously investing in full-scale remakes of foundational 3D entries.
Key dates to mark on your calendar
- God of War: Sons of Sparta — available now on PS5.
- Resident Evil Requiem — launching later in February.
- Metal Gear Solid: Master Collection Vol. 2 — scheduled for release in August 2026.
- Castlevania: Belmont’s Curse — targeting release in 2026.
How to prepare your PS5 library and wishlist
If you’re curating purchases for 2026, prioritize titles with immediate demos or release dates you care about. The surprise drop gives a low-risk way to sample new directions for familiar franchises. For players who prefer large narrative experiences, watch the remake timelines and the schedules for remastered collections to plan storage and purchase decisions.
Final take: a broad, purposeful showcase
This State of Play didn’t hinge on a single reveal; instead, it provided steady news that connects short-term play with long-term strategy. Between surprise drops, remakes, and catalog refreshes, PlayStation set a tone for 2026 that marries nostalgia with experimentation. Players gain new options now and a clearer view of what’s coming across the next several months.
Tell us which announcement you’ll buy first — share your pick in the comments and stay tuned for more updates.
Share your reactions below — we want to hear which reveal surprised you most.
